All Your Web In One Place.

Everything you want to read - news, your favorite blogs, art and more - in one convenient place designed for you.

Learn more about MultiPLX or signup for personalized experience.

Another Data Point On the Way

We have another data point on the way, so it might suddenly go silent around these parts soon. There was a sursprising amount of downtime with the first data point, with naps and feeding and such, so I was able to keep going.

Procedurally generated spaceships

Video game developer Michael Davies provides a Blender script to procedurally generate pretty 3-D spaceships.

Sci-Fi short film scripted by machine learning algorithm

Filmmaker Oscar Sharp and technologist Ross Goodwin fed a machine learning algorithm with a bunch of Sci-Fi movie scripts to see what new script it would spit out.

Emoji semantic space

Dango is an Android app that predicts relevant emojis as you type. Xavier Snelgrove, the CTO for the group, explains how they use neural networks to make that happen.

What happened at Pulse in Orlando

The Tampa Bay Times takes you through a 3-D model of Pulse Nightclub in Orlando, driven by the narratives of those who were there at night.

Who Still Smokes?

Two decades out from the first statewide ban on smoking in enclosed workplaces, here's who still smokes.

We spend more at restaurants than at grocery stores

For decades, Americans spent more money at the grocery store than at eating and drinking establishments.

Motion capture dance

x Really fun. “Motion capture, procedural animation and dynamic simulations combine to create a milieu of iconic pop dance moves that become an explosion of colorful fur, feathers, particles and more.” Tags: dance, motion capture

Nearly impossible to predict mass shootings with current data

Even if there were a statistical model that predicted a mass shooter with 99 percent accuracy, that still leaves a lot of false positives.

U.S. gun deaths rate is an outlier

If you look at gun death rates for other western countries and adjust for population, the United States is a sore-thumb outlier.

Firearms Dealers vs. Burgers, Pizza, and Coffee

As of May 2016, there were 64,432 licensed firearms dealers and pawnbrokers, which got me wondering how that compares to other businesses.

Growing to Obesity

We keep getting bigger. Watch overweight and obesity rates move up over three decades. Read More

Voting habits for various demographic groups

Voter turnout and political leanings for various demographic groups play an important role on the campaign trail.

A map about the people who live there

Geographers Seth Spielman and Alex Singleton used something called “geodemographic classification” to classify small areas based on demographic averages.

5 Tips for Learning to Code for Visualization

Here are some tips to get you started, based on my own experiences with R, and more recently, the JavaScript library d3.js.

A Crash Course for Visualizing Time Series Data in R

Last year I put together a four-week course to provide FlowingData members with guided instruction through a few year’s worth of a la carte visualization tutorials in R.

Play chess against the machine and see what it’s thinking

The Thinking Machine, by Martin Wattenberg and Marek Walczak, shows you the thought process of a computer trying to win at chess.

Calorie Needs Against Consumption

On average, we use less energy as we age, and so we should eat less. We don’t always adjust soon enough though.

Where people go to and from work

With an animated take on the commute map, Mark Evans shows where people commute to work. The resulting animations are somewhat hypnotic (even my dog seemed to go into a trance watching them leading to minutes of human amusement) but also provide a visual way of quickly seeing the distribution of workers into a given city.

Game of Thrones discussions for every episode, visualized

I hear there’s some show called “Game of Thrones” that’s kind of popular these days. Twitter visualized how every episode was discussed, counting the character connections, the emojis used, and the changes over time.