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Culturegraphy [culturegraphy.com], developed by "Information Model Maker" Kim Albrecht reveals represent complex relationships of over 100 years of movie references.
A World of Terror [periscopic.com] by Periscopic shows the reach, frequency and impact of about 25 terrorism groups around the world.
Metrico [metrico-game.com], designed by Dutch game design studio Digital Dreams, is a recently released video game for the Playstation Vita.
A Model of Breast Cancer Causation [cabreastcancer.org], designed by 'do good with data' visualization studio Periscopic illustrates many of the factors that can lead to breast cancer and how they may interact with others.
Since we already know in what angle people put their face when taking a selfie in different cities, we now also know how they sleep differently: Which Cities Get the Most Sleep?
One Human Heartbeat [onehumanheartbeat.com] by data scientist and communicator Jen Lowe displays the dynamics of Jen's heartbeat from about one day ago.
Iconic History [shan-huang.com] by Carnegie Mellon University interaction design student Shan Huang is as simple as it is beautifully revealing.
The LEGO Calendar [vitaminsdesign.com], developed by design and invention studio Vitamins, is a wall-mounted time planner that simply can be photographed to create an online, digital counterpart.
The densely populated yet beautiful HubCab [hubcab.org] by MIT Senseable Lab is an interactive map that captures the more than 170 million unique taxi trips that were made by around 13,500 taxi cabs within the City of New York in 2011.
I guess that CODE_n [kramweisshaar.com], developed by design agency Kram/Weisshaar, is best appreciated when perceived in the flesh, that is at the Hannover Fairgrounds during CeBit 2014 in Hannover, Germany.
Here Here [herehere.co], developed by Future Social Experiences (FuSE) Labs at Microsoft Research, expresses neighborhood-specific public data by mapping it as text labels and cartoon-like iconography.
There are quite a few visualizations of sorting algorithms out there, such as at sorting-algorithms.com and sortvis.org.
"Game on!" by Fathom Information Design is an exploratory visualization prototype that allows users to parse through a basketball game's data, to investigate the behaviors and patterns in terms of the statistics and locations of players.
Google recently launched a dedicated Maps Gallery [google.com] to showcase a collection of hand-picked maps from several preferred organizations, such as the National Geographic, the U.S.
In a new exhibition titled Beautiful Science: Picturing Data, Inspiring Insight [bl.uk], the British Library pays homage to the important role data visualization plays in the scientific process.
Visualising Mill Road [visualisingmillroad.com] was a community project that combined citizen participation and public data visualization.
AIBRA, short for American Intercity Bus Riders Association, has recently released a detailed map [kfhgroup.com] containing all the intercity bus lines currently in operation within the U.S.
Do you know what correlation, variance, frequency distributions, sampling and standard errors are? If not, you now have to chance to learn each of these statistical concepts via the medium of...
The concept is original, yet simple. Assistant Professor of Arts Technology Rick Valentin and his partner created a life-size physical visualization of all the lint that they collected from their clothes dryer during the last year.
Selfie City [selfiecity.net], developed by Lev Manovich, Moritz Stefaner, Mehrdad Yazdani, and Dominikus Baur, investigates the socio-popular phenomenon of self-portraits (or selfies) by using a mix of theoretic, artistic and quantitative methods.